
Social Skills Chipper Chat Game
Educational games
PEP policy guidance
A deterministic result from the reviewed 2026–27 rule pack. It is guidance, not a funding guarantee.
The reviewed source is review due. Recheck the current official guide before relying on this guidance.
- Program and school year
- FTC-PEP · 2026-27
- Rule pack
- step-up-ftc-pep-2026-27 · v1.0.1
- Evidence level
- Official general rule
- Source freshness
- Review due · Low
How this result was reached
The engine applies explicit rules in precedence order and records what is still unknown.
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Rules applied
- Official verification is required when evidence is insufficient
PEP-2026-27-GENERAL-OFFICIAL-VERIFICATION
Information still needed
- Current official category match
- Exact item match in the official portal
- Required supporting documents
- Available account balance
Product description
<p><em>Social Skills Chipper Chat</em> is a fun, motivating, magnetic chip game designed to help students discuss and understand appropriate ways of dealing with numerous social situations. The game has 12 different sets of social "theme" boards. To encourage group or individual discussions, the boards present 144 everyday scenes (12 per theme), related social stories, and relevant follow up questions.</p><p>12 Theme Boards</p><ul><li>Polly Parrot Politeness</li><li>Race for Responsibility</li><li>Peer Relation-SHIPS</li><li>Camp Compliance</li><li>Assertion Asteroids</li><li>Staying Focused</li><li>Operation Cooperation</li><li>Building Body Language</li><li>Problem Solving Solution</li><li>Self-Management Soccer</li><li>Ice Cream Social Rituals</li><li>Negotiation Nations</li></ul><p>Each of the topics has five illustrated <em>Chipper Chat?</em> boards, so groups of 2-5 students can play. Every game board has 12 social scene cards that relate to the main theme of the board. Two levels of stories accompany each scene. Level A is a short, simple story that contains the basic facts describing the action in the scene. Rely on this level for young children. Level B is a longer story with additional facts. Use this story with more advanced students that have greater attention spans and the ability to grasp main ideas and inferences.</p><p>Four questions/discussion statements follow the stories.</p><ul><li><em>Why Question</em> - asks why a person acted a certain way in the story.</li><li><em>Related Question</em> - asks a relevant question about the story.</li><li><em>Reasoning/Predicting Question</em> - asks what might have happened, how the characters felt, or what the student thinks about the situation.</li><li><em>Personal Discussion</em> - the player talks about what he/she has done or would do in similar circumstances.</li></ul></div>
Source evidence
These fields describe where the listing came from. They do not establish funding eligibility.
- Catalog
- FESUA_Super Duper Publications
- Source type
- Search
- Link status
- Stepup product link
- Enrichment confidence
- Unknown
Official policy source
Policy guidance is tied to this reviewed source and version.
- Publisher
- Step Up For Students
- Applies to
- FTC-PEP · 2026-27
- Effective dates
- Jul 1, 2026 — Jun 30, 2027
- Source last modified
- Jul 14, 2026
- Reviewed by Navigator
- Jul 23, 2026
- Review due
- Aug 14, 2026
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