
The Question Challenge Card Game
Educational games
PEP policy guidance
A deterministic result from the reviewed 2026–27 rule pack. It is guidance, not a funding guarantee.
The reviewed source is review due. Recheck the current official guide before relying on this guidance.
- Program and school year
- FTC-PEP · 2026-27
- Rule pack
- step-up-ftc-pep-2026-27 · v1.0.1
- Evidence level
- Official general rule
- Source freshness
- Review due · Low
How this result was reached
The engine applies explicit rules in precedence order and records what is still unknown.
Verify the exact item, documents, funds, and payment path in EMA.
Rules applied
- Official verification is required when evidence is insufficient
PEP-2026-27-GENERAL-OFFICIAL-VERIFICATION
Information still needed
- Current official category match
- Exact item match in the official portal
- Required supporting documents
- Available account balance
Product description
<p><em>The Question Challenge Card Game</em> is an expressive and receptive language card game that targets social skills and reasoning. Students practice skills that are necessary for effective communication and problem solving. <em>The Question Challenge Card Game</em> includes 30 cards for each of the following 10 skill areas: </p><ul><li>Staying Calm through Self-Talk</li><li>Inferencing</li><li>Determining Perspective</li><li>Cognitive Flexibility</li><li>Predicting</li><li>Intonation and Body Language</li><li>Questioning in Conversation</li><li>Social Encouragement</li><li>Stating Opinions</li><li>Understanding Sarcasm</li></ul><p>To play, the teacher or student reads one or more questions from the question card and answers the item. For example, the card reads "Your mom talks to you like a baby in front of your friends at the bus stop. How do you stay calm in this situation?" The student may say, "Mom, I love you and I?m going to miss you today while I?m at school, but please don?t talk to me like I?m a baby. I?m growing up."</p><p>If the student answers appropriately, he/she spins the electronic spinner and receives the number of tokens indicated on the spinner. The Challenge Cards add a "twist" to the game! Students must pay close attention, even if it isn't their turn. When the player in turn flips a Challenge Card, he/she gets the opportunity to select the teacher, another student to his/her left or right, or any student in the game to answer the question! The student with the most tokens at the end of the game is the winner.</p><p><em>The Question Challenge Card Game</em> includes:</p><ul><li>300 color-coded question cards (30 cards per topic) (3⅜" x 2¾")</li><li>50 challenge cards (3⅜" x 2¾")</li><li>Electronic spinner 1-3 (3" diameter)</li><li>144 Talk Tokens</li></ul><p>Bundle includes <em>Question Challenge Card Game</em> and <em>Question Challenge Card Game Fun Sheets</em>.</p></div>
Source evidence
These fields describe where the listing came from. They do not establish funding eligibility.
- Catalog
- FESUA_Super Duper Publications
- Source type
- Search
- Link status
- Stepup product link
- Enrichment confidence
- Unknown
Official policy source
Policy guidance is tied to this reviewed source and version.
- Publisher
- Step Up For Students
- Applies to
- FTC-PEP · 2026-27
- Effective dates
- Jul 1, 2026 — Jun 30, 2027
- Source last modified
- Jul 14, 2026
- Reviewed by Navigator
- Jul 23, 2026
- Review due
- Aug 14, 2026
Verify the exact item, documents, funds, and payment path in EMA.
Open the official Step Up login page, sign in directly, and verify the exact item, required documents, available funds, and payment path.
Secure official handoff. Easy Homeschool does not request, collect, or transmit your Step Up credentials.