
Auditory Processing Chipper Chat Game
Educational games
PEP policy guidance
A deterministic result from the reviewed 2026–27 rule pack. It is guidance, not a funding guarantee.
The reviewed source is review due. Recheck the current official guide before relying on this guidance.
- Program and school year
- FTC-PEP · 2026-27
- Rule pack
- step-up-ftc-pep-2026-27 · v1.0.1
- Evidence level
- Official general rule
- Source freshness
- Review due · Low
How this result was reached
The engine applies explicit rules in precedence order and records what is still unknown.
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Rules applied
- Official verification is required when evidence is insufficient
PEP-2026-27-GENERAL-OFFICIAL-VERIFICATION
Information still needed
- Current official category match
- Exact item match in the official portal
- Required supporting documents
- Available account balance
Product description
<p>Improve students? abilities to comprehend and process speech and language with a game they?ll love! Perfect for group or individual instruction, <em>Auditory Processing Chipper Chat</em> is an exciting, magnetic-chip game that motivates and entertains students. Use the individual game boards, cards, magnetic wand and chips, die, and activity book for each game. Students add chips to their game boards as they perform auditory tasks, and once they fill their game boards, they love to watch the chips ?fly? to the magnetic wand. </p><p><em>Auditory Processing Chipper Chat</em> includes 12 colorful, laminated game board scenes (60 total boards) and 288 cards covering 12 Auditory Processing Categories. The 97-page activity book gives you the flexibility to engage students at various stages of auditory processing and includes reproducible black-and-white versions of the game cards and board designs.</p><p>Target 12 skills within the areas of auditory discrimination, auditory memory, and auditory integration:</p><ul><li>Discriminating Word Parts</li><li>Segmenting Syllables and Phonemes</li><li>Blending Syllables and Phonemes</li><li>Recognizing Words in Sentences</li><li>Sequencing Lists of Numbers (Forward and Reverse)</li><li>Sequencing Lists of Words</li><li>Reciting Sentences</li><li>Retelling Stories</li><li>Locating Key Words in Sentences</li><li>Following Multi-Step Directions</li><li>Giving Multi-Step Commands</li><li>Comprehending Story Elements </li></ul><p>The activity book also provides quick assessments for each skill?making it easy to identify emerging auditory processing skills. Use the duplicate black and white versions of all 12 game board designs at the back of the book for additional players or home practice.</p><p>Includes:</p><ul><li>One 97-page Activity Book</li> <li>60 game boards (5 of each of the 12 scenes, 8½" x 11")</li><li>288 cards</li><li>Magic wand</li><li>100 magnetic chips</li><li>2 foam dice</li></ul></div>
Source evidence
These fields describe where the listing came from. They do not establish funding eligibility.
- Catalog
- FESUA_Super Duper Publications
- Source type
- Search
- Link status
- Stepup product link
- Enrichment confidence
- Unknown
Official policy source
Policy guidance is tied to this reviewed source and version.
- Publisher
- Step Up For Students
- Applies to
- FTC-PEP · 2026-27
- Effective dates
- Jul 1, 2026 — Jun 30, 2027
- Source last modified
- Jul 14, 2026
- Reviewed by Navigator
- Jul 23, 2026
- Review due
- Aug 14, 2026
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